Devil May Cry THE EVOLUTION OF…
Why Capcom’s fl ashy fi ghter remains the action series to beat
E
ff ortlessly stylish and cool, demon hunter Dante had an instant
impact when Devil May Cry made its entrance in 2001. It pioneered the ‘character action game’, inspiring the likes of God of War and Bayonetta in the process. Here was a modern twist
on the classic old-school beat-’em-up, with a single hero pummeling wave after wave of demonic foes. Tough but hugely rewarding, DMC won legions of fans. Here’s the diabolical story so far…
Devil May Cry 2001
| Info
Format PS4, XO, PC Release date 8 March Publisher Capcom Developer Capcom
Standard Edition The latest entry in the stylish action series
Deluxe Edition Steelbook Four Devil Breakers Digital soundtrack Bonus Red Orbs
Perfect Partner Earn yourself a fashion S-Rank with the Offi cial Devil May Cry Raglan t-shirt
Devil May Cry 2 2003
Asked to make a new Resident Evil, director Hideki Kamiya decided to transform the series. He threw out those static camera angles to give the action more energy, and the result was so wildly diff erent that it became its own brand new series. DMC encouraged stylish brawling, grading you on your performance, with the elusive S-rank reserved for only the best fi ghters. Its revenge-fuelled story was (very) loosely based on epic poem The Divine Comedy by Dante Alighieri, from whom our hero took his name. It may be one of the great works of literature, but it had nothing on DMC’s rollicking action.
Less than two years later, Capcom delivered a more ambitious sequel. It was bigger and broader, but simpler, too, designed for those who found the fi rst game a tough nut to crack. Throwing out the puzzles, it focused more on combat, while introducing a second playable character, Lucia, whose own campaign came on a separate disc. More importantly, it added what would become a series staple, The Bloody Palace. This extended fi ghting tournament pitted Dante against increasingly tricky opponents, in a vivid descent into Hell. With 9999 fl oors to beat, it kept players busy for months.
62 Spring 2019
GAME.CO.UK
Page 1 |
Page 2 |
Page 3 |
Page 4 |
Page 5 |
Page 6 |
Page 7 |
Page 8 |
Page 9 |
Page 10 |
Page 11 |
Page 12 |
Page 13 |
Page 14 |
Page 15 |
Page 16 |
Page 17 |
Page 18 |
Page 19 |
Page 20 |
Page 21 |
Page 22 |
Page 23 |
Page 24 |
Page 25 |
Page 26 |
Page 27 |
Page 28 |
Page 29 |
Page 30 |
Page 31 |
Page 32 |
Page 33 |
Page 34 |
Page 35 |
Page 36 |
Page 37 |
Page 38 |
Page 39 |
Page 40 |
Page 41 |
Page 42 |
Page 43 |
Page 44 |
Page 45 |
Page 46 |
Page 47 |
Page 48 |
Page 49 |
Page 50 |
Page 51 |
Page 52 |
Page 53 |
Page 54 |
Page 55 |
Page 56 |
Page 57 |
Page 58 |
Page 59 |
Page 60 |
Page 61 |
Page 62 |
Page 63 |
Page 64 |
Page 65 |
Page 66 |
Page 67 |
Page 68